Publicacions (20) Publicacions de Aiert Amundarain Irizar

2019

  1. A framework for augmented reality guidance in industry

    International Journal of Advanced Manufacturing Technology, Vol. 102, Núm. 9-12, pp. 4095-4108

  2. Flexible framework to model industry 4.0 processes for virtual simulators

    Applied Sciences (Switzerland), Vol. 9, Núm. 23

2013

  1. Modeling of shotcrete application for use in a real-time training simulator

    Computer-Aided Civil and Infrastructure Engineering, Vol. 28, Núm. 6, pp. 465-480

2012

  1. Hybrid GPU local delaunay triangulation through points consolidation

    3-D Surface Geometry and Reconstruction: Developing Concepts and Applications (IGI Global), pp. 91-113

2010

  1. A highly realistic training simulator for the tunneling jumbo sandvik DTI 130-C data

    Proceedings of the 2009 Huntsville Simulation Conference, HSC 2009

2009

  1. Hybrid visualization for maxillofacial surgery planning and simulation

    Proceedings of the International Conference on Information Visualisation

  2. Occlusion ratio: a new query parameter for GPUs

    19th Spanish Computer Graphics Conference, CEIG 2009

2008

  1. Analysis of coherence strategies for stereo occlusion culling

    Computer Animation and Virtual Worlds, Vol. 19, Núm. 1, pp. 67-77

  2. GPU local triangulation: An interpolating surface reconstruction algorithm

    Computer Graphics Forum, Vol. 27, Núm. 3, pp. 807-814

  3. Proyección esférica usando la programación en la GPU

    18th Spanish Computer Graphics Conference, CEIG 2008

2007

  1. Occlusion culling for stereoscopic display of complex mechanical sets

    Proceedings of the International Conference on Information Visualisation

  2. Occlusion culling for stereoscopic display of complex mechanical sets

    11TH INTERNATIONAL CONFERENCE INFORMATION VISUALIZATION

2006

  1. Towards adaptive occlusion culling using camera coherence

    Proceedings of the International Conference on Information Visualisation

  2. Towards adaptive occlusion culling using camera coherence

    INFORMATION VISUALIZATION-BOOK

2004

  1. A large haptic device for aircraft engine maintainability

    IEEE Computer Graphics and Applications, Vol. 24, Núm. 6, pp. 70-74

  2. Virtual reality for aircraft engines maintainability

    Mecanique et Industries

2003

  1. Realidad virtual para el mantenimiento de motores de avión

    CEIG 2003: XIII Congreso Español de Informática Gráfica, Universidade da Coruña, A Coruña 2, 3 y 4 de julio de 2003