GPU OPTIMIZER: A 3D RECONSTRUCTION ON THE GPU USING MONTE CARLO SIMULATIONS <i>How to Get Real Time without Sacrificing Precision</i>

  1. Sanchez, Jairo R.
  2. Alvarez, Hugo
  3. Borro, Diego
Book:
VISAPP 2010: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMPUTER VISION THEORY AND APPLICATIONS, VOL 1
  1. Richard, P (coord.)
  2. Braz, J (coord.)

ISBN: 978-989-674-028-3

Year of publication: 2010

Pages: 443-446

Congress: 5th International Conference on Computer Vision Theory and Applications (VISAPP 2010)

Type: Conference paper